Digi age

Survey for ”DIGIAGE” project

We urge you to take three minutes of your time and fill out the survey as part of the project ”DIGIAGE”. In a short amount of time, you can contribute to the future implementation of the project by providing your input. Isn’t that great?

Overview on LTT2 of DIGI-AGE Game Development & Coding Academy

Conceived within the dynamic environment of Bilisim Vadisi, the DIGI-AGE project sets out with an ambitious vision: to provide young tech-enthusiasts and professionals with a high-caliber platform for learning, teaching, and training in game development.

Navigating the Future: DIGI-AGE’s Transnational Project Meeting Shapes the Course of Digital Gaming

The DIGI-AGE Game Development & Coding Academy, a trailblazer in the realm of game development education, recently organized a significant event – a Transnational Project Meeting (TPM) in Turkey. This meeting was a confluence of minds and ideas, with representatives from the project’s international partners coming together to discuss and shape the future trajectory of the DIGI-AGE initiative.

Selection results for ”DIGI-AGE Game Development and Coding Academy”

We have selected people for the project “DIGI-AGE Game Development and Coding Academy”. We are organizing Mobile Game and Scenario Development Camps. With this project, we want to physically realize our online scenario development camp, which we held together with companies such as TRT and Sendir, under the auspices of the Ministry of Youth and Sports and the Ministry of Industry and Technology,

Open Call for 8 Participants for Game Development Camp in Bilişim Vadisi, Istanbul, Turkiye

Open Call for 8 Participants for Game Development Camp in Bilişim Vadisi, Istanbul, Turkiye

Name of the project: “DIGI-AGE Game Development & Coding Academy”

Date of Project: 1.09.2022. – 11.09.2022.

Sending Organization: ”BRAVO”

Place: Bilişim Vadisi, Istanbul, Turkiye

Participants age: +18

The number of participants: 8

Working language: English

Deadline for applying: 22.8.2022.

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